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FREE ZBrush IMM Car Parts Brush Pack: Body, wings & tire components. Kitbash vehicles instantly – 50+ ready-to-use parts. Download now!

 

Ultimate FREE Car Parts Kitbashing Kit for ZBrush: Body, Wings & Tires

Rev up your vehicle designs! This FREE IMM brush pack gives you instant access to 50+ modular car components for fast kitbashing in ZBrush. Perfect for concept artists, game developers, and industrial designers.

🚗 What’s Included:

Body Parts Doors • Bumpers • Fenders •

Aero Components • Diffusers • Side Skirts • Air Vents

Tire SystemsWheels • Tires

⚡ Why This Pack Rocks:

  • Drag & Drop Creation: Build cars in minutes, not hours
  • Modular Design: Mix parts to create endless variations
  • Real-World Accuracy: Based on actual automotive engineering
  • ZBrush IMM Brushes: Native .ZBP format works instantly
  • 100% FREE: No hidden costs or subscriptions

🔥 Pro Features:

  • • Optimized topology for subdivision
  • • Pre-scaled components for perfect fit
  • • Hard-surface friendly edge flow

🚀 Perfect For:

  • • Concept car prototyping
  • • Game vehicle design
  • • mechanical parts
  • • Automotive visualization

⚙️ How to Use:

  1. 1. Load any IMM brush from the pack
  2. 2. Click to place parts on your mesh
  3. 3. Combine with ZModeler for custom edits

Pro Tip: Combine with our Mechanical IMM Brush for mechanical detailing!

9 reviews for IMM Car Parts Brush Pack for ZBrush | Body, Wings, Tires

  1. Daniel Price

    Handy brush pack. Helped me block out quick car shapes without wasting time.

  2. Olivia Green

    Decent brushes, they do the job. Could use a bit more polish on the tire details.

  3. Oliver Hayes

    Solid model with clean topology. Dropped it straight into Blender and it worked great.

  4. Amelia Brooks

    Really impressed with the details. Normal maps pop nicely under dynamic lighting.

  5. Liam Foster

    Good value, but the material setup took some tweaking in Unreal.

  6. Harper Mitchell

    Decent free asset. The proportions feel slightly off, but nothing game-breaking.

  7. Mason Reed

    Nice starting point, though textures looked a bit flat until I adjusted roughness.

  8. Ella Rivera

    Not ideal for cinematics—mesh is too simple. Works fine for background props though.

  9. Jack Sullivan

    Disappointed. The preview images looked sharper than the actual asset.

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